All articles
DesignAugust 18, 2026·8 min read

Designing with restraint: less interface, more intent

MF
Mara Feldt
Design lead
Designing with restraint: less interface, more intent

Restraint is not minimalism for its own sake. It is a bet that attention is the scarcest resource your product spends, and that every control, badge and banner draws from the same account.

Start by listing what a screen promises. Most screens promise three things and deliver eleven. The eight extra promises are the ones your users have to filter out before they can act.

The practical method is subtraction with a timer. Take a screen, remove one element, and live with it for a week. If nobody notices, it was decoration. If support tickets spike, you found a load-bearing wall.

What remains after several rounds is usually a page that reads like a sentence: subject, verb, object. That rhythm is what people call 'clean design', but it is really just clarity of intent made visible.

“The test of a system is whether it still feels intentional after the people who designed it have moved on.”

Keep reading